OFFICIAL PRESS KIT · IN DEVELOPMENT

RuinShot

A 2D turn-based physics battle game where players build modular fortresses, protect a Command Core, fire ballistic projectiles and turn wreckage into tactical cover.

Main artwork

RuinShot battle artwork

Official development banner for RuinShot. Gameplay screenshots are currently TBD.

Game facts

Publisher
LuSor Games / DLF Technology
Platform
Android first
Genre
Physics / Artillery / Strategy
Status
In development
Modes
Single player / Local 2 Player
Core loop
Build · Protect · Aim · Fire · Destroy · Adapt

Short description

RuinShot is a mobile 2D turn-based artillery and fortress-building game. Players design a modular defense, protect their Command Core, exchange ballistic fire and reposition surviving parts or destroyed wreckage between shots.

Key features

  • Modular fortress construction and saved designs
  • Physics-based ballistic aiming and destruction
  • Tactical Action Points between attacks
  • Persistent wreckage that can become improvised cover
  • Single-player CPU battles
  • Local two-player pass-and-play
  • Command Core and weapon-elimination victory conditions

Screenshots

Gameplay screenshots are currently TBD and will be added in a future update. For now, please use the official main artwork above as the primary visual asset.

Development status

The playable vertical slice currently includes the Fortress Lab, modular parts, destructible structures, ballistic combat, Action Points, persistent wreckage, CPU and local two-player modes, pause/replay and both core victory conditions. Additional campaign content, weapons, audio and localization remain future work.

Press contact

LuSor Games · lusor83@gmail.com

Official website · GitHub profile